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These are unforced errors that Blizzard should, by now, be able to avoid. It’s perplexing, to be honest, given the size of the company and the success of so many of its past projects. This is just one more disaster in a string of bungled projects, announcements and releases from Blizzard that at least on their face seem entirely avoidable. The Warcraft 3 reddit and Blizzard forums are war-zones at the moment, with gamers up in arms over the state of the game. Take that with a grain of salt-but if it’s true, it’s a problem. I’m not sure how accurate it is, but others are reporting users being banned from the Blizzard forums for complaining or asking for refunds. Fans are attempting to get refunds, some with more success than others.(And there’s a very real question about whether it’s actually legally binding to begin with). The implications of this are pretty huge, but essentially it’s an attempt by Blizzard to never let another Dota 2 situation happen again. The new user agreement includes language that essentially copyrights all user-created custom games giving Blizzard complete control over all user-generated content.According to one user on reddit, this includes: automated tournaments, clans, profiles, competitive ladder and much more. Some basic features of the original are no longer in the remaster.Now that both Reforged and the original game are on the same online infrastructure, those connectivity issues will impact the original as well.
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Connecting to custom matches or even accessing the campaign has been an issue for many. Many users have been experiencing login and connectivity issues as well.Others say the game in general looks worse, though this is subjective. Some are saying the UI looks worse than before. Gamers are reporting numerous bugs, crashes, hangups, assets not loading and many other problems that shouldn’t exist in a remaster of a decades-old game.
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You can compare the Blizzcon footage ( here) to the release ( here) to see what I mean. Blizzard promised better cut-scenes with improved graphics, cinematics and voice work but what they showed off at Blizzcon even as far back as 2018 is not what we got in the final game.
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So what exactly is going on with Reforged? Lots of stuff.
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Warcraft III: Reforged is now available on PC and Mac worldwide.‘Genshin Impact’ Still Refuses To Increase Anniversary Rewards, Despite Fan Outcry We appreciate all your feedback and will continue to keep the Warcraft III community updated on everything we’re working on. Until then, thank you as always for your support and passion for Warcraft III.
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We hope you’ll keep an eye out for this week’s patch and future updates and let us know what you think as we continue fine-tuning things.
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We know this update doesn’t address all questions, but we’re committed to the development and support of this game. Today's update doesn't address all of the Warcraft III: Reforged concerns, but Blizzard assures that the development team is committed to supporting the game. We’ll share release plans as work progresses in the coming weeks-please be assured that the team is hard at work on standing these features up. As with Remastered, these and other features will be included in a major patch for Reforged, which will also address the issue for players of the original game. At BlizzCon we talked a lot about how the team is actively working on standing up the back-end to ensure a smooth transition to this new MMR system, much like we did with StarCraft: Remastered. Another area of concern we’re seeing is regarding online features such as leaderboards and clans, which applies to all Warcraft III players, including those who haven’t purchased Reforged.